Large City: Gi̽ Chyhyiōn Med

Gi̽ Chyhyiōn Med

Gi̽ Chyhyiōn Med
Example Wood Elven architecture.
StateViceroyalty of Rosid
ProvenceMenertahasha County
RegionKrfíhi̊weg Woodlands
Founded1255
Community LeaderChief Bethan Neerlush
Area469 km2 (187 mi2)
Average Yearly Temp15°C (59°F)
Average Elevation4208 m (13805 ft)
Average Yearly Precipitation148 cm/y (58 in/y)
Population111082
Population Density236 people per km2 (594 people per mi2)
Town AuraTransmutation
Naming
Native nameGi̽ Chyhyiōn Med
Pronunciation/gi̽/ /ˈcioːn/
Direct Translation[violent] [trail]
Translation[Not Yet Translated]

Gi̽ Chyhyiōn Med (/gi̽/ /ˈcioːn/ [violent] [trail]) is a subtropical Large City located in the Menertahasha County of the Viceroyalty of Rosid.

The name Gi̽ Chyhyiōn Med is derived from the Wood Elvish language, as Gi̽ Chyhyiōn Med was founded by Eluned Ghibulduc, who was culturaly Wood Elven.

Climate

Gi̽ Chyhyiōn Med has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a cold 6°C (42°F). Gi̽ Chyhyiōn Med receives an average of 148 cm/y (58 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Gi̽ Chyhyiōn Med covers an area of nearly 469 km2 (187 mi2), and an average elevation of 4208 m (13805 ft) above sea level.

Overview

Gi̽ Chyhyiōn Med was founded durring the late 14th century in fall of the year 1255, by Eluned Ghibulduc. The establishment of Gi̽ Chyhyiōn Med was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Gi̽ Chyhyiōn Med's construction back out of the project. Eluned Ghibulduc pushed on reguardles, and Gi̽ Chyhyiōn Med was finished, but starts off as a terible place to live.

Gi̽ Chyhyiōn Med was built using the conventions of Wood Elven durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Gi̽ Chyhyiōn Med is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Gi̽ Chyhyiōn Med is buildings are arranged arround a network of premissive paverstone streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city rests behind a thick wall made from clay bricks. The wall has all of the proper fortifications and is well made. Unfortuantly the nature of clay brick leaves it quite vulnerable to siege equipment, though the thickness of the wall lends it simmilar resistnace to a thinner hardrock wall. Gi̽ Chyhyiōn Med's millitarily questionable fortifications are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

Gi̽ Chyhyiōn Med has the unmistakable air of a city on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Gi̽ Chyhyiōn Med ’s existence has dried up and the city is drifting down the stream of history as it dries up. On top of this is an unmistakable feeling that Gi̽ Chyhyiōn Med is in this condition because there is something terribly wrong with the city. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine which makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power. Regardless, you do not feel it would be wise to remain in Gi̽ Chyhyiōn Med long.

Civic Infrastructure

Gi̽ Chyhyiōn Med possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Gi̽ Chyhyiōn Med has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Gi̽ Chyhyiōn Med has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Gi̽ Chyhyiōn Med. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Gi̽ Chyhyiōn Med's parks.

Gi̽ Chyhyiōn Med has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Gi̽ Chyhyiōn Med.

Gi̽ Chyhyiōn Med has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Gi̽ Chyhyiōn Med has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Gi̽ Chyhyiōn Med has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Gi̽ Chyhyiōn Med has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Gi̽ Chyhyiōn Med has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Gi̽ Chyhyiōn Med has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Gi̽ Chyhyiōn Med has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Gi̽ Chyhyiōn Med's public wards, blessings, and other arcane systems.

Gi̽ Chyhyiōn Med has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Gi̽ Chyhyiōn Med possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Gi̽ Chyhyiōn Med's grid is powered by a boiler and turbine based power plant.

Gi̽ Chyhyiōn Med's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Gi̽ Chyhyiōn Med has a first rate hospital which caters to anyone in need of long term medical care.

Gi̽ Chyhyiōn Med has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Gi̽ Chyhyiōn Med has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Gi̽ Chyhyiōn Med's natural decorations nor waterways.

Gi̽ Chyhyiōn Med has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Gi̽ Chyhyiōn Med has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Gi̽ Chyhyiōn Med has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Gi̽ Chyhyiōn Med is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Gi̽ Chyhyiōn Med's chapel was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.

In Gi̽ Chyhyiōn Med snow is warm to the touch and does not melt within city limits. Also it only happens during summer.

The Salamander, Fire near Gi̽ Chyhyiōn Med are known to be a mutant strain of the creature.

Gi̽ Chyhyiōn Med's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves sex to channel Abjuration energies of tier 1 via guttural bellowing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 207
  • Farmers: 292
  • Farm Laborer: 617
  • Hunters: 336
  • Milk Maids: 284
  • Ranchers: 143
  • Ranch Hands: 321
  • Shepherds: 277
    • Farmland: 446549 m2
    • Cattle and Similar Creatures: 27770
    • Poultry: 333246
    • Swine: 22216
    • Sheep: 1110
    • Goats: 222
    • Horses, Mounts, and Beasts of Burden: 11108

Craftsmen

  • Arms and Toolmakers: 222
  • Blacksmiths: 258
  • Bookbinders: 142
  • Buckle-makers: 154
  • Cabinetmakers: 270
  • Candlemakers: 383
  • Carpenters: 364
  • Clothmakers: 300
  • Coach and Harness Makers: 118
  • Coopers: 246
  • Copper, Brass, Tin, Zinc, and Lead Workers: 162
  • Copyists: 104
  • Cutlers: 93
  • Fabricworkers: 252
  • Farrier: 822
  • Furriers: 72
  • Glassworkers: 411
  • Gunsmiths: 224
  • Harness-Makers: 105
  • Hatters: 229
  • Hosiery Workers: 79
  • Jewelers: 127
  • Leatherwrights: 277
  • Locksmiths: 111
  • Matchstick makers: 188
  • Musical Instrument Makers: 158
  • Painters, Structures and Fixtures: 132
  • Paper Workers: 152
  • Plasterers: 146
  • Pursemakers: 188
  • Roofers: 119
  • Ropemakers: 112
  • Rugmakers: 103
  • Saddlers: 194
  • Scabbardmakers: 219
  • Scalemakers: 118
  • Scientific, Surgical, and Optical Instrument Makers: 70
  • Sculptors, Structures and Fixtures: 109
  • Shoemakers: 101
  • Soap and Tallow Workers: 403
  • Tailors: 600
  • Tanners: 140
  • Upholsterers: 158
  • Watchmakers: 150
  • Weavers: 317
  • Whitesmiths: 89

Merchants

  • Adventuring Goods Retellers: 76
  • Arcana Sellers: 77
  • Beer-Sellers: 154
  • Booksellers: 170
  • Butchers: 264
  • Chandlers: 270
  • Chicken Butchers: 288
  • Entrepreneurs: 112
  • Fine Clothiers: 277
  • Fishmongers: 270
  • Florists: 66
  • Potion Sellers: 185
  • Resellers: 482
  • Spice Merchants: 150
  • Wine-sellers: 222
  • Wheelwright: 179
  • Woodsellers: 108

Service workers

  • Bakers: 653
  • Barbers: 516
  • Coachmen: 163
  • Cooks: 482
  • Doctors: 233
  • Gamekeepers: 163
  • Grooms: 96
  • Hairdressers: 358
  • Healers: 281
  • Housekeepers: 317
  • Housemaids: 482
  • House Stewards: 326
  • Inns: 107
  • Laundry maids: 205
  • Maidservants: 427
  • Nursery Maids: 209
  • Pastrycooks: 358
  • Restaurateur: 504
  • Tavern Keepers: 462

Specialized Laborer

  • Ashworkers: 157
  • Bleachers: 102
  • Chemical Workers: 63
  • Coal Heavers: 217
  • In-Town Couriers: 246
  • Long Haul Couriers: 252
  • Dockyard Workers: 222
  • Gas Workers: 54
  • Hay Merchants: 90
  • Leech Collectors: 274
  • Millers: 246
  • Miners: 246
  • Oilmen and Polishers: 168
  • Postmen: 241
  • Pure Finder: 139
  • Skinners: 336
  • Sugar Refiners: 62
  • Tosher: 176
  • Warehousemen: 396
  • Watercarriers: 224
  • Watermen, Bargemen, etc.: 317

Skilled Laborers

  • Accountants: 145
  • Alchemist: 169
  • Clerk: 231
  • Dentists: 112
  • Educators: 274
  • Engineers: 154
  • Gardeners: 111
  • Mages: 83
  • Plumbers: 115
  • Pharmacist: 135
  • Professors: 49
  • Scientists: 82
  • Wizards: 48

Civil Servants

  • Adventurers: 109
  • Bankers: 153
  • Civil Clerks: 236
  • Civic Iudex: 126
  • Consultants: 72
  • Exorcist: 264
  • Fixers: 129
  • Kami Clerk: 224
  • Landlords: 207
  • Lawyers: 131
  • Legend Keepers: 198
  • Militia Officers: 925
  • Monks, Monastic: 308
  • Monks, Civic: 308
  • Historian, Oral: 264
  • Historian, Textual: 130
  • Policemen, Sheriffs, etc.: 258
  • Priests: 444
  • Rangers: 144
  • Rat Catchers: 169
  • Scholars: 168
  • Spiritualist: 198
  • Slayers: 62
  • Storytellers: 389
  • Military Officers: 383

Cottage Industries

  • Brewers: 347
  • Comfort Services: 370
  • Enchanters: 122
  • Herbalists: 123
  • Jaminators: 370
  • Needleworkers: 383
  • Potters: 182
  • Preserve Makers: 317
  • Quilters: 158
  • Seamsters: 584
  • Spinners: 308
  • Tinker: 120
  • Weaver: 284

Artists

  • Actors: 114
  • Architects: 44
  • Bards: 170
  • Costumers: 67
  • Dancers: 133
  • Drafters: 71
  • Engravers: 88
  • Fine Furniture Carpenters: 53
  • Glaziers: 120
  • Inlayers: 106
  • Musicians: 358
  • Painters, Art: 56
  • Playwrights: 116
  • Sculptors, Art: 96
  • Wood Carvers: 383
  • Writers: 370

Produce Industries

  • Butter Churners: 370
  • Canners: 336
  • Cheesmakers: 411
  • Ice Merchants: 49
  • Millers: 222
  • Picklers: 188
  • Smokers: 138
  • Stockmakers: 127
  • Tobacconists: 168
  • Tallowmakers: 222

41632 of Gi̽ Chyhyiōn Med's population work within a Foundational Occupation.

66118 of Gi̽ Chyhyiōn Med's population do not work in a formal occupation, but do contribute to the local economy. 3332 (3%) are noncontributers.

Points of Interest

Many of Gi̽ Chyhyiōn Med’s structures date back to the ancient past and a long-vanished culture. They have unique architectural traits, perhaps being made of some strange substance or with uncanny qualities. The locals find them too useful or too durable to destroy, but the buildings often have unpleasant little surprises in their under-explored corners, and there may be greater structures still buried by long ages beneath Gi̽ Chyhyiōn Med’s streets.

Gi̽ Chyhyiōn Med is known for its unusual rock formations.

POI

History

In time immemorial, reportedly some time during the late 2nd century a local hero by the name of spared the town from an attack. Gi̽ Chyhyiōn Med's militia's elite squad is named after .

History